Grow is an exploration of games, and their relation to the passage of time and the experience of reading, today. The result is a pseudo interactive fiction,  that conceals or hints at a narrative. A single line of a jumbled text is displayed in the browser for each minute during a 12-hour period. The player/reader interacts by reading for a minute or two, then leaving and returning in the hope of piecing together the fractured narrative. Different clues hint at the core structure of the text and it is accessed through simple html which can easily be inspected and revealed should a reader desire. It asks the audience to spend time with it, think about it, and return differently again and again